Architectural Computing - 3267
This Program is no longer accepting new enrolments
Program Summary
Faculty: Built Environment
Contact: Built Environment
Campus: Sydney
Career: Undergraduate
Typical UOC Per Semester: 24
Min UOC Per Semester: 6
Max UOC Per Semester: 24
Min UOC For Award: 144
Domestic Entry Requirements: See Domestic Entry Requirements
International Entry Requirements: See International Entry Requirements
Award(s):
Bachelor of Architectural Computing (Major)
View program information for previous years
Program Description
Through specialised studios and projects, the program expands and deepens skills and understanding in the technical, analytical and conceptual application of technology to the design of various environments. The ability to apply this technical expertise with understanding of the practice of designing the multi-disciplinary landscape of the Built Environment flavours all work produced throughout the degree. Research projects and industry linkage round out an education geared at leading a range of industries and processes into the future.
The Bachelor of Architectural Computing degree will not be on offer to new students.
Please refer to the handbook entry for the new Bachelor of Computational Design program 3268.
Program Objectives and Graduate Attributes
Students become immersed in the current culture of architectural computing, encouraged to test out emerging ideas and developments and look for novel ways to apply new technologies to the design of the built environment. As such, the Program is essentially design-based and idea-driven: students are not simply skilled up in the use of computers, but are encouraged to become technology innovators who are able to tackle complex issues by drawing on their integrated expertise across the full range of available digital technologies. They use this expertise to take the developing and semi-formed ideas of our industry, then explore and actualise them in both realistic and abstract ways.
Graduates will have expertise in a wide range of design tools, but more importantly, they will be leading the adaptation and application of the ever-changing digital technology landscape. Some of the technologies currently addressed include: building information modelling and management; visualisation & animation; multimedia, web and graphic design; interactive virtual environments; application extension and development; database management; analysis tools and ubiquitous computing.
Program Structure
Semester 1
Semester 1
- Open Elective (6UoC)
- Open Elective (6UoC)
Semester 1
- ARCH1392 Digital Collaboration Studio (6 UOC)
- SDES2116 Design Practice (6 UOC)
- Interdisciplinary Learning Course* (6 UOC)
- General Education (6 UOC)
- ARCH1393 Graduation Project (12 UOC)
- Interdisciplinary Learning Course* (6 UOC)
- General Education (6 UOC)
Semester 1
- ARCH1394 Honours Studio (18 UOC)
- BENV1384 Design Research Methods (6 UOC)
- ARCH1395 Honours Research Project (18 UOC)
- Open Elective (6 UOC)
Semester 1 Electives
- BENV2409 Advanced Multimedia (6 UOC)
Additionally, students are not required to undertake the other elective and general educaton requirements in the exact order as indicated in the above program structure. This structure provides a suggested order for the completion of these elective and general education requirements, however a student can choose to do them in a different sequence. For example, a student may choose to complete a General Education course in S2 of Yr 2 and undertake the 6 UOC of open elective in S1 of Yr 3.
A list of 2015 Interdisciplinary Learning Courses is below:
Summer Semester:
- BEIL0017 Business Start Up (6 UOC)
- BEIL6000 Issues in Urbanism (6 UOC)
- BEIL6003 Cinematic Space (6 UOC)
- BEIL0001 Graphic Design for Built Env (6 UOC)
- BEIL0004 Design Competitions and Bids (6 UOC)
- BEIL0005 People, Place and Design (6 UOC)
- BEIL0007 Sustainable Design Thinking (6 UOC)
- BEIL0010 Creating Value for Built Env (6 UOC)
- BEIL0011 Healthy Planning (6 UOC)
- BEIL0013 Architectural Photography (6 UOC)
- BEIL6002 Urban and Regional Planning (6 UOC)
- BEIL6005 Art, Architecture and Design (6 UOC)
- BEIL0001 Graphic Design for Built Env (6 UOC)
- BEIL0003 BE Annual Design Competition (6 UOC)
- BEIL0005 People, Place and Design (6 UOC)
- BEIL0006 BE OutThere Elective (6 UOC)
- BEIL0008 Vision to Reality (6 UOC)
- BEIL0009 Exhibition Design (6 UOC)
- BEIL0013 Architectural Photography (6 UOC)
- BEIL6001 International Planning (6 UOC)
- BEIL6004 Classical Architecture (6 UOC)
- BEIL6006 Heritage Planning (6 UOC)
Honours
The Honours program allows students to further extend the breadth and depth of their capability within the Architectural Computing discipline. The research elements prepare students for specialisation in a particular element of this field and further academic study.
Students must qualify by achieving a minimum Credit average during the first three years of study before being admitted to the Honours year.
Academic Rules
2. To fulfil these requirements, students must complete:
- 108 units of core courses, being all those prescribed in the in the faculty regulations for this program.
- 12 UOC of FBE Electives from the list of Interdisciplinary Learning Courses (see list above)
- 12 units of open (free) electives, selected in accordance with the faculty regulations for undergraduate study in the Faculty of the Built Environment (see below).
- 12 units of General Education in accordance with University requirements (see below).
4. The standard duration of the program is 3 years consisting of 6 semesters of full-time study (24 units of credit per semester). This is extended by 1 year (or 2 semesters), if the Honours program is attempted. Students taking less than the standard full-time load will be extending the duration their program and will need to note that many courses are only offered in one of the two main semesters.
5. Students are not able to enrol in two design studios concurrently.
Fees
Computer Equipment
Area(s) of Specialisation