Course

Game Design Workshop - COMP4431

Faculty: Faculty of Engineering

School: School of Computer Science and Engineering

Course Outline: www.cse.unsw.edu.au/~cs4431

Campus: Sydney

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 3

Enrolment Requirements:

Prerequisite: COMP1927 or [Stage 2 of programs 3267 or 3994 or 3402 or 3428 or 4810 or 4802].

CSS Contribution Charge: 2 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

View course information for previous years.

Description

Game design. How do I invent a new game? What makes a game fun? What is the role of story in games? What makes a game balanced?

This subject aims to bring together students from Digital Media, Media and Communications and Computer Science to work in teams together to invent, prototype and workshop games. The focus is on the design of play, not on programming or graphics. An iterative design process is used, involving prototyping and playtesting. There will also be guest lectures from the games industry.
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