Performative Animation and the Virtual Body - SOMA3410

Faculty: Faculty of Art & Design

School: School of Art & Design

Course Outline: Downloadcourse outline (PDF format)

Campus: Paddington

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 3

Enrolment Requirements:

L2 Animation Prerequisite

CSS Contribution Charge: 1 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

View course information for previous years.


Performative Animation and the Virtual Body will help bring your animated character to life. In this course you will learn how identity is communicated through the animated body and how animators engage with performance as an animation process. Assessment involves the creation and evaluation of a character that aims to show 'embodied agency' through the performance of the animated body, including voice and facial expression.

You will explore how the agency of an animated character is generated by analysing a combination of performance and acting skills, which can then be applied in your creative work using advanced 3D CGI character animation techniques. In particular, you will focus on developing emotive strategies for your character based on physiological and psychological devices and physical performance processes discussed in class. You will investigate and unfold the nuances of physical expression through observation of projected performances in character animation, undertaking experimental body animation, and participating in live-performances that integrate digital technologies.

Students studying

Study Levels

UNSW Quick Links