Real-Time Environments - CODE1240
Faculty: Built Environment
School: Built Environment
Course Outline: Computational Design
Campus: Sydney
Career: Undergraduate
Units of Credit: 6
EFTSL: 0.12500 (more info)
Indicative Contact Hours per Week: 4
Enrolment Requirements:
Prerequisite: CODE1161, CODE1150
Equivalent: BENV2423
CSS Contribution Charge: 2 (more info)
Tuition Fee: See Tuition Fee Schedule
Further Information: See Class Timetable
View course information for previous years.
Description
An understanding of parametric, solid and surface modelling is assumed. New skills in applying and connecting electronic sensors combined with software (Processing) are taught. Learning and assessment is based on design experiments in a computer lab based studio environment designed and programmed via artifacts (physical and/or virtual).
Project(s) designed in this course are artefacts i.e. an object or a small design that could be altered and transformed in real-time in an interactive process either in a virtual environment (Gaming) and/or in a physical environment.