Course

Introduction to Game Design - SOMA3622

Faculty: College of Fine Arts

School: School of Media Arts

Course Outline: Download course outline (PDF format)

Campus: College of Fine Arts Campus

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 3

CSS Contribution Charge: 1 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

View course information for previous years.

Description

This course introduces principles for the design and playtesting of computer games. Concepts of game mechanics, gameplay, games as rule systems, scripting, level design, prototyping, play testing, serious games, and ludological issues and themes are covered to allow students to develop, analyse and extend game design. Because of the detail and complexity of the skills involved in this subject, students undertaking this work will be expected to devote a significant portion of their time outside of classes to progress with this work in a satisfactory manner.


SOMA3622

Study Levels

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