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Real-Time Interactive Environments - BENV2423
 FBE

   
   
   
 
Campus: Kensington Campus
 
 
Career: Undergraduate
 
 
Units of Credit: 6
 
 
EFTSL: 0.12500 (more info)
 
 
Indicative Contact Hours per Week: 3
 
 
CSS Contribution Charge:Band 2 (more info)
 
   
 
Further Information: See Class Timetable
 
  

Description

Real time interactive environments have been, until very recently, essentially untheorised. And while the emergence of readily accessible real time rendering and physics engines offers an opportunity to revolutionise design, the influence of these technologies and approaches on form, space and environment is being determined by non designers. This course will return designers to the leading edge of spatial and environmental design by engaging with these new processes and technologies within a rigorously drawing orientated academic framework. An understanding of parametric, solid and surface modelling is assumed. Learning and assessment is based on design experiments within a computer lab based studio environment.


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© The University of New South Wales (CRICOS Provider No.: 00098G), 2004-2011. The information contained in this Handbook is indicative only. While every effort is made to keep this information up-to-date, the University reserves the right to discontinue or vary arrangements, programs and courses at any time without notice and at its discretion. While the University will try to avoid or minimise any inconvenience, changes may also be made to programs, courses and staff after enrolment. The University may also set limits on the number of students in a course.