Course

Deconstructed Animation Systems - SOMA3409

Faculty: Faculty of Art & Design

School: School of Art & Design

Course Outline: Downloadcourse outline (PDF format)

Campus: Paddington

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 3

Enrolment Requirements:

L2 Animation Prerequisite

CSS Contribution Charge: 1 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

Available for General Education: Yes (more info)

View course information for previous years.

Description

In Deconstructed Animation Systems you will investigate how animation systems have developed and what they say about how we see time, movement, and states of change. You will investigate the many different ways animation elements can be unpacked and reassembled to provide new creative opportunities for reconfiguring time, movement, materials and data. This involves examining and working with both stop-frame animation and key-frame compositing software to create hybrid working methods between the two. You will be encouraged to utilise a number of different animation systems, computer-generated objects, video, film footage and still images as sources that can be reprocessed and creatively combined into a variety of inventive animation methods.

In this course you will look at the creative tension between analogue and digital processes to create a space in which you can experiment and develop new projects. We will take the concept of the in-between both metaphorically and literally to make transitions between methods, materials and content.


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