Course

Tangible Computing in Cross-Media Arts - SOMA2402

Faculty: College of Fine Arts

School: School College of Fine Arts

Course Outline: Downloadcourse outline (PDF format)

Campus: College of Fine Arts Campus

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 3

CSS Contribution Charge: 1 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

Available for General Education: Yes (more info)

View course information for previous years.

Description

In Tangible Computing, you will explore concepts and techniques that bring computing into a real world environment in the studio. The course is designed to generate creative dynamic physical outcomes using practice-based research and case studies as well as current exemplars in areas of emerging and creative technologies.

Tangible Computing opens up a hybrid digital/physical space, allowing artists and designers to interact with digital information, manipulate and affect the physical world. You will explore the potential of physical interaction with the world through tangible interfaces and experiment with various sensors and mechanical armatures, integrated with other media and mediums. Working from simple pre-existing structures you will be required to develop individual and group projects that focus on engaging investigations and applications of concepts.


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