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 Computer Game Programming Workshop - COMP4431
 Robo Doggies
Campus: Kensington Campus
Career: Undergraduate
Units of Credit: 6
EFTSL: 0.125 (more info)
Contact Hours per Week: 3
Enrolment Requirements:
Prerequisite: [COMP3421, 70 WAM or enrolment in the Computer Game Design and Construction major] or [Stage 3 of programs 3994 or 3402 or 4810].
Fee Band: 2 (more info)
Further Information: See Class Timetable


Game design. How do I invent a new game? What makes a game fun? What is the role of story in games? What makes a game balanced?

This subject aims to bring together students from Digital Media, Media and Communications and Computer Science to work in teams together to invent, prototype and workshop games. The focus is on the design of play, not on programming or graphics. An iterative design process is used, involving prototyping and playtesting. There will also be guest lectures from the games industry.

Further Information

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